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Continuity Discussion

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Continuity Discussion

Post by Robin on May 8th 2016, 11:41 pm

Whelp. Here goes nothing.

Alright. This a discussion about the continuity of this pack, and how we want to integrate new and old characters into it. This will be formatted similar to the Mandatory Discussion, but not quite the same. Mostly because I don't have the formatting prowess Thunder has, but otherwise it will be close.

To recap, most of us agreed upon an alternate-timeline sort of thing. However, we never really deigned how that would all play-out.

Thunder-Paws wrote:RP Continuity:

Some answered and some did not. For those that did, a solution of a sort of... alternate timeline occurs? A "what-if" scenario, where things are the very similar to our old rp, yet not. Some changes are subtle, while others may have greater impacts. Basically, depending on the characters you choose to play, they may be rewritten if you so desire, in order to fit in with the new universe.

I don't think it is fair to disregard the three years we've spent rping our original characters. The old lote will always be the original timeline. Consider this new rp...hmm...well... if anyone here know how comic books work, its like that. A branched off reality.

That's what we officially agreed upon. There's very little specific about that though. That's what this discussion is for, to distinguish what we want. Please copy the entire template from the box at the bottom and highlight the ones you choose.


Type of Continuity |

> We should have an alternate timeline
> We should have an entirely new universe
> We should reset the timeline entirely
> State your own stance

Basic History |

> We should keep only the original pack timelime
> We should keep only the 2nd pack timeline
> We should use both timelines
> State your own stance

Character History |

> We should keep their original histories
> We should be able to alter their histories
> State your own stance

Characters |

> We should only use our original characters
> We should only use our 2nd iteration characters
> We should be able to use any characters we want
> State your own stance

Character Ages |

> Characters should be the age they currently are
> Character ages should be able to be manipulated
> State your own stance

Character World Memory | (Applicable only to alternate and/or reset timeline)

> Characters should not remember anything
> Characters should remember some things/have flashbacks
> Characters should have full recollection of the past "timeline"
> State your own stance

Character Others Memory |

> Characters should remember all other wolves, regardless of age
> Characters should remember no other wolves
> Characters should only remember other wolves relative to age
Explanation:
This means if a character is de-aged, that an older wolf doesn't remember them. However, if the two wolves knew each other before and they're both older wolves, that they still remember each other.
> State your own stance

Limits |

> We should have no limits on how much we can manipulate characters
> We should have some limits on how much we can manipulate characters (please state in 50 words or less)
> We should have hard limits on how much we can manipulate characters (please state in 50 words or less)
> State your own stance


Template:
Code:
Type of Continuity |

> We should have an alternate timeline
> We should have an entirely new universe
> We should reset the timeline entirely
> State your own stance

Basic History |

> We should keep only the original pack timelime
> We should keep only the 2nd pack timeline
> We should use both timelines
> State your own stance

Character History |

> We should keep their original histories
> We should be able to alter their histories
> State your own stance

Characters |

> We should only use our original characters
> We should only use our 2nd iteration characters
> We should be able to use any characters we want
> State your own stance

Character Ages |

> Characters should be the age they currently are
> Character ages should be able to be manipulated
> State your own stance

Character World Memory | (Applicable only to alternate and/or reset timeline)

> Characters should not remember anything
> Characters should remember some things/have flashbacks
> Characters should have full recollection of the past "timeline"
> State your own stance

Character Others Memory |

> Characters should remember all other wolves, regardless of age
> Characters should remember no other wolves
> Characters should only remember other wolves relative to age
> State your own stance

Limits |

> We should have no limits on how much we can manipulate characters
> We should have some limits on how much we can manipulate characters (please state in 50 words or less)
> We should have hard limits on how much we can manipulate characters (please state in 50 words or less)
> State your own stance

Well... I think that about covers it? If anyone thinks of anything else, please feel free to tell me ^.^ Keep in mind though, we aren't really doing anything serious with rp yet. This is simply to start sorting out ideas, and to give people time to think about what we want from our new rp.
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Robin
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Re: Continuity Discussion

Post by Thunder-Paws on May 9th 2016, 11:58 pm

Type of Continuity |

> We should have an alternate timeline
> We should have an entirely new universe
> We should reset the timeline entirely
> I think these all fall in within each other... so, whichever one with the most creative freedom?

Basic History |

> We should keep only the original pack timelime
> We should keep only the 2nd pack timeline
> We should use both timelines
> Any one timeline won't be accurate if we are able to alter a character's history, age, appearance, or create a new character entirely. The new timeline should be based off both histories, but like everything else, it must be altered.

Character History |

> We should keep their original histories
> We should be able to alter their histories
> I don't think original histories would fit in with changing a timeline/world. Of course, some people may choose to keep theirs if it doesn't interfere, which most of ours don't anyways.  

Characters |

> We should only use our original characters
> We should only use our 2nd iteration characters
> We should be able to use any characters we want
> State your own stance

Character Ages |

> Characters should be the age they currently are
> Character ages should be able to be manipulated
> State your own stance

Character World Memory | (Applicable only to alternate and/or reset timeline)

> Characters should not remember anything
> Characters should remember some things/have flashbacks
> Characters should have full recollection of the past "timeline"
> I am with fine with characters having a sense of deja vu when experiencing something similar from the original timeline, or interacting with other characters. They should not have something as fourth wall breaking as flashbacks. Time or Space wolves I can see an exception with, though.  

Character Others Memory |

> Characters should remember all other wolves, regardless of age
> Characters should remember no other wolves
> Characters should only remember other wolves relative to age
> I mean, they'll all have to have some sort of memory of everyone. For characters whose age is altered, it is the owners job to create their characters timeline, so the others can follow it and have their characters act accordingly.

Limits |

> We should have no limits on how much we can manipulate characters
> We should have some limits on how much we can manipulate characters (please state in 50 words or less)
> We should have hard limits on how much we can manipulate characters (please state in 50 words or less)
> State your own stance


I'm pretty sure most of this won't 'advance' anything regarding rp. It has already been decided that anything can be changed. Some things can be left alone, while other things can be completely re-written. It all depends on what we want to do with the characters. the next 'step', per say, is asking what everyone wants to do with their characters. Who we use? And how, or if, we will alter them (age, origin, appearance, etc)? A better explanation of this is that the characters are NOT adapting to the new universe. The universe is adapting to us.


Thunder-Paws wrote:Some changes are subtle, while others may have greater impacts. Basically, depending on the characters you choose to play, they may be rewritten if you so desire, in order to fit in with the new universe.
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Re: Continuity Discussion

Post by ANGERY on May 12th 2016, 12:37 pm

Type of Continuity |

> We should have an alternate timeline
> We should have an entirely new universe
> We should reset the timeline entirely
> State your own stance

Basic History |

> We should keep only the original pack timelime
> We should keep only the 2nd pack timeline
> We should use both timelines
> Lel m8 idk man

Character History |

> We should keep their original histories
> We should be able to alter their histories
> State your own stance

Characters |

> We should only use our original characters
> We should only use our 2nd iteration characters
> We should be able to use any characters we want
> State your own stance

Character Ages |

> Characters should be the age they currently are
> Character ages should be able to be manipulated
> State your own stance

Character World Memory | (Applicable only to alternate and/or reset timeline)

> Characters should not remember anything
> Characters should remember some things/have flashbacks
> Characters should have full recollection of the past "timeline"
> I'm kind of conflicted between not remembering anything and only remembering some things, heu

Character Others Memory |

> Characters should remember all other wolves, regardless of age
> Characters should remember no other wolves
> Characters should only remember other wolves relative to age
> State your own stance

Limits |

> We should have no limits on how much we can manipulate characters
> We should have some limits on how much we can manipulate characters (please state in 50 words or less)
> We should have hard limits on how much we can manipulate characters (please state in 50 words or less)
> State your own stance
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ANGERY
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Re: Continuity Discussion

Post by March on June 2nd 2016, 10:34 am

Character Ages |

> Characters should be the age they currently are
> Character ages should be able to be manipulated
> State your own stance

Character World Memory | (Applicable only to alternate and/or reset timeline)

> Characters should not remember anything
> Characters should remember some things/have flashbacks
> Characters should have full recollection of the past "timeline"
> State your own stance

Character Others Memory |

> Characters should remember all other wolves, regardless of age
> Characters should remember no other wolves
> Characters should only remember other wolves relative to age
> State your own stance

Limits |

> We should have no limits on how much we can manipulate character
> We should have some limits on how much we can manipulate characters (please state in 50 words or less)
> We should have hard limits on how much we can manipulate characters (please state in 50 words or less)
> State your own stance
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March
Lightning

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Re: Continuity Discussion

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