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World Building: The Ice Kingdom

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World Building: The Ice Kingdom

Post by Thunder-Paws on May 2nd 2016, 6:09 pm

An open discussion for the Ice Kingdom. Ideas will be expressed in posts, then added to a collection here.

https://docs.google.com/document/d/1j8L5-NwGTP2hCBAuAVJ6RRusTj5y5T8dEPExD7BPp9g/edit#

The Ice Kingdom

Location---

♦ The Ice kingdom is set on the frozen ocean in the northernmost reaches of Prostasia. It is hard to tell there is an ocean there, as it resembles a soft, snowy tundra due to the constant bombardment of snow. Pillars of ice scatter the terrain, while slow moving icebergs and thin sheets of ice float lazily across unfrozen sections of water, resembling a clear bodied river. Do not be fooled, as it is a treacherous area to navigate. Blizzards and harsh weather aside, large beasts such as polar bears and tusked-walruses occupy the land and sea, while the ever shifting expanse of ice can collapse under the weight of your paws at any given moment.

Ice territory also includes a small portion of mainland, which is found on the nearby coast a few miles away. A boreal forest dots the coastline, and expands inwards until reaching a strip of towering mountains. Ice wolves rarely use these sections of territory, but it remains under their jurisdiction. The border ends at the mountain’s peak, where it meets with Water Territory.

In the opposite direction, leading out towards open water is a small island. Along with being a breeding spot for many species of arctic wildlife, making it an ideal hunting ground, it is also the location of an abandoned prison, settled deep within the caverns of an ice cave. Some wolves will tell you that the cave is still secretly in use, or a secret facility of some sorts that the monarchy hides. Others insist that that the cave is haunted. Namely, Warriors, who have ventured into the cave and heard what they think are the anguished cries of trapped and vengeful spirits.

At the very center of this frozen landscape lays a large city carved into the upper body of a glacier. The base of this glacier, below the city, is a wide and expansive area of snow banks and winding channels of freshwater. Once saltwater, it was made pure by a trait passed down from their Water wolf heritage, allowing the Ice wolves to cleanse and purify small bodies of water. The channels are clear as crystal, the ice walls radiating bright blue. Small, circular pools of water are found here as well, which are shallow and perfect for wading (if you dare step your paws in). If you walk back towards the elevated portion of glacier where the city is placed upon, you’ll come across multiple ice tunnels carved within it. Follow these and you’ll eventually find yourself inside the middle, where the Ice wolves have carved an arena of sort. This is where they hold snowball fighting tournaments among other events!

Actually entering into the city requires climbing hundreds of stairs and passing under decorative archways. The main level, once you enter is the flattest and most open area, which consists of a wide street tiled with clear squares of ice. This is the shopping district, and places Ice wolves go for most activities. You will probably notice the narrow ice paths that crisscross above your head, where great icicles loom deviously. As most the city is unleveled, these floating paths are the most efficient way to get to place to place. Coming down involves the use of ice tube slides, which is more or less the BEST way to go. In general, each area is a mix of things, having no specific use or dominating features. The city is surrounded by wall that hides most of the lower levels, such as the shopping district, but you are still able to see tall, spike-tipped towers peek over. Up close you will come to see the intricate layout of the larger buildings. While not expressively artistic, Ice wolves accelerate in geometric design. You’ll find some pretty odd shaped buildings. The buildings up close are pieces of art within themselves, with decorative ice murals inside the walls and shiny mosaics for windows (think of the way ice crystals form on windows). Generally, the features on Ice architecture is sharp and bold.

The highest and largest structure is no doubt the royal castle, which holds the government and members of the royal family. It houses other important members of society as well, such as religious or military figures. It is even used as a school for adolescent Ice wolves.

Ice wolf homes are scattered throughout the city, residing in small, igloo-type structures. Interior walls are slick and smooth, having some type of design feature that differs on the wolf. Other aspects are warm and inviting. The floor is lined with the furs and pelts of local animals. Warmth is provided by a fireplace, with magically endowed stones (provided by the Fire wolves)  that fuel it. Interestingly enough, the flames of Ice wolf homes can become blue, green, or purple. Ice wolves are also known to decorate their homes with artificial creations made from ice, such as flowers and hanging crystal.

Nighttime grants the city with a colorful aurora, which reflects off the city streets with brilliance. The ice seems to come alive, painting the city in a rainbow of color.  

Leadership---

♦ Despite being a relatively young kingdom, Ice wolves have remained a monarchy governed by a signal family line since its creation. The wolves who rule the kingdom are referred to as King, or Queen. It is better classified as a Federal Monarchy, meaning there is one wolf in charge of head and state. There seems to be no preference towards gender, as long as they hold the blood of their predecessor. It is often the most strategically capable and intelligent offspring that are given the right to the throne, while others go on to attain other high positions.  

Co-ruling partners, or mates may be chosen by the succeeding ruler to share in the title of King/Queen, but their power is strictly limited compared to the hereditary ruler. A chosen mate’s true purpose is to ensure the existence of future generations of Prince/Princesses.

Ice kingdom rulers operate alone, although older and more experienced members of the royal family often pass on advice and provide support. They command over all aspects of Ice society. It is a big burden to carry, which is why each King or Queen must be intellectually capable of handling each job.

The policies that govern the natives has remained largely unchanged over the course of history, as Ice wolves are naturally inclined towards preservation and tradition. Ice natives are relatively unrestricted, the only exception being towards the occupational gender roles. All Ice wolves within the city are well relatively well cared for, although if one cannot contribute to society, they are severely looked down upon. The current ruler is Queen Alzora.

Specialty---

♦ Accessibility to the capital of ice make exporting and importing goods difficult and costly. Even the wind wolves have difficulty due to atmospheric temperature and frequent blizzards. It is considered one of the most visually stunning kingdoms, but tourism is fairly average, if not low due the challenges represented to non-Ice elementals. Most tourists are only interested in the aesthetics the city exhibits, and purchasing homemade specialty crystal and art known only to Ice natives.

If Ice wolves had to be specialists in any one thing,  it would be their manner of processing information and ability to get through the worst of situations, all the while doing it in a calm and efficient manner. It is one of the reasons they have thrived under a single monarch without much inner dispute. With the most strategically capable minds in all of wolves, they make desirable allies in time of conflict.

They are also strongly linked to preservation, carefully preserving the world around them to be later documented. They are overshadowed by older Kingdoms in this aspect, mainly due to the Ice wolves desire to keep their knowledge hidden from other nations.

Class System---

♦ The job system of the Ice kingdom is a fairly simple and organized structure. They are largely independent, one of the reasons due to pride. They don’t like to rely on other wolves for basic resources.

The main workforce consists of Warriors, which accounts for duties such as hunting, scouting, and patrolling the city streets and edges. Warriors are restricted to the male gender, who are bred to be stronger and more physical than that of female Ice wolves. All male Ice wolves are first trained in this position once they become 1 to 1 ½ years of age (due to the dangers it provides), and most will stay here the remainder of their lives. It is also the most dangerous, as being a Warrior entails treading out onto open ice. Any weak link will not survive in this position long. Due to the difficulty of navigating, enduring severe weather, competing with other large predators, and other hardships, groups of these wolves will leave for days-- even weeks at a time. They search far and wide for prey, only returning if they succeed in the hunt. Over the course of a male Ice wolf’s life, he will spend over half of it out on the tundra. Ordinarily, there will be three-five warrior groups out on the ice at any given time, equipped with sleighs holding essential supplies. The sleighs later holds the carcusses of the beasts they hunt. When one group of wolves return, they are immediately rotated out with another. The returning group gets a brief, three day rest before returning to the perils of the land. The life of the male Ice native is harsh and demanding. A Warrior aged 5 and above is considered an elder, and is to be deeply respected.

Females command the roles residing inside the city. They are not permitted to leave beyond a certain stretch of ice without some type of protection. In the old days, they were not allowed to leave the city at all. The tradition is based from a time where the ice population was much more fragile than it is today, and a time where the kingdom was heavily dependent on the magical capabilities only female Ice wolves possessed. Today, females focus in the art of healing. Healers are an important aspect of society due the injuries sustained by Warriors, and the common bouts of colds and typical illnesses. However, the city does not need every female Ice wolf to be skilled in medicine. Healing is a highly competitive field, so more often than not female Ice wolves must settle with something else. Common occupations include teaching, architectural designers, store owners, pup care-taking, and supervisors to various structures (keeping the ice from melting, etc).

What is considered to be higher rankings exist as either religious, militaristic, or as royal advisaries. Promising warriors may be chosen by Generals (those who command wolves in time of war), thusly moving up to become Soldiers. Soldiers differ from Warriors in that they are solely used for fighting, or becoming personal guards to members of the royal family. From there, a soldier may someday find himself commanding large groups as a General or War Strategist. Other high positions include Priestesses (those who devote themselves to learning the depth of Ice magic and the will of the Ice Kyklos) and personal Healers to those of important status.

Physical Appearance---

♦ The Ice wolves of the frozen north are among the most sexually dimorphic of neighboring kingdoms. Males and females vary greatly in build and structure. In the beginning they were each alike, but centuries of strict governing and separation of the sexes due to occupation has led to differences.

Native male Ice wolves are thick, robust individuals. They need to be if they want to survive out on the ice, and take down the massive prey they hunt. They are known for their incredible stamina, strength, and durability.

Native female Ice wolves are quite the opposite. As they are not focused on any physical labor, their build is lithe and slender compared to their male counterparts. Female Ice wolves come across as quite beautiful to the traveler's eye, with light frames and a luxurious coat.

All Ice wolves do share common characteristics. As expected, common coat colors include white, grey, and lighter shades of blue (to blend with their environment). Hues of black or other deep colors are unheard of in natives, being bred out millennia ago. Only Ice wolves residing outside the kingdom are known to hold traits of darker pigmentation. Irises include any cool color, such as shades of blue, green, and purple. White, black, and grey are common among Ice wolves as well.

Additionally, Ice wolves have thicker pelts compared to most, if not all, elementals. Even female natives, who are small and lithe, have exceptional fur length and coverage. Females tend to hold softer and finer hair than that of male Ice wolves.

Finally, Ice wolves are known for having small ears… and big paws! At least, that is the stereotype. In reality, it is a simple matter of extra fur in between the toes and inside the ears. Over time, Ice wolves have adapted these characteristics to better accommodate to their environment.

Accessories---

♦ Ice wolves enjoy bursts of color to brighten up their white backdrop of a land. One things they treasure are different variations of gems and stones, believing them to hold spiritual power that heightens elemental/mental acuity. Much of the economy is dependent on the sales of jewels and crystal. Natural ice is worn as well, appearing as icicle ear piercings and necklaces.

Silk and other fabrics are considered luxury items, and may be worn as scarves or head pieces.

They may be prickly outwardly, but they do care for how they come off to others, thus good fashion sense is an important part of society. Ice wolves don’t try to come off as “flashy”, but instead elegant and professional. They are known to view another wolf’s accessory, color, and design choices as a way to determine levels of organizational capability.  

Furs are typically reserved by the warriors, when their own pelt cannot protect them from weather extremes. Other cases where fur is worn includes young pups, who are more susceptible to cold. It is a funny sight to see a few month old pup attempt to walk in a giant bundle of fur wrapped around their body. And tiny little booties on their paws make them look so adorable!

Personality---

Ice elementals tend to be very calm and difficult to excite or even inspire, viewing things in very 'efficiency based' terms, and are more likely to communicate heavily in terms of observable facts only. They are very analytical, but not often very progressive or creative directly, valuing 'order' to the point of extreme.

At their best, they are efficient, focused and assistive, facilitating and quiet. At their worst, they are bitter, sarcastic and patronizing, emotionless, and often unhelpful as 'vengeance' for whatever 'wrong' they perceive themselves to have endured.

Military---

♦ The Ice Kingdom’s army consists solely of male warriors, as they naturally specialize in strength and endurance. Females within the military system exist, but hold non-fighting positions such as healers, diplomats, or strategists. There are few instances in history where female Ice wolves have participated in combat, but such happenings only occurred when the Kingdom was at odds with itself.

Females are perfectly capable of fighting, as their magic is more advanced than their male counterparts. However, tradition is hard to break, being the types to avert change and progression.

Relationships---

♦ The Ice kingdom has no significant allies or enemies in the modern world. They prefer to keep to themselves, but still need to trade for resources not acquirable in their native land. Perhaps the most important of trade partnerships is with Fire, who supply the Ice wolves with heated stones in return for never-melting ice. Ice wolves are also known to be exporters of custom-made mosaics.  

Ideology wise, the Ice kingdoms way of life resonates most strongly with kingdoms such as Moon, Space, Earth, and Time. They have a tricky relationship with Water. It is hard for Ice wolves to let go of the past, and for that they still think the Water kingdom responsible for past actions.

To other kingdoms, the Ice wolves have a reputation of being boring, organizational, and a bit rude.

Culture---

♦ Ice wolf culture is based around professional image. Respect must be earned and friendship is acquired through impressing and surprising the other. However, that does not mean Ice wolves do not know how to let loose and have fun.

Games of all types are popular hobbies, and you will find that Ice wolves are quite competitive in nature, always trying to outdo one another. Pups and adolescent wolves find the tube slides one of the most thrilling aspects. Older pups love showing off and encouraging (peer pressuring) younger pups to go down, and pass down tips to getting down the slides the fastest. The warriors assigned patrolling the streets are always disciplining the young wolves who take sliding a bit too seriously. The younger crowd also enjoy parkouring around the many ledges and ramps, much to the dismay of other wolves.

Snowball Fights is another hobby Ice wolves of all ages can enjoy (and take seriously). No matter where you are in the kingdom, expect a snowball fight to break out anywhere anytime. Once something is thrown… no one is safe. Trust me, it can get nasty real quick, It is even taken up competitively in specially designed arenas! You can become quite the celebrity around town if you’re good enough.

Fishing is something that can be done at the base of the glacier the city is situated on. Ice wolf fishing is a bit more extreme than one might expect, usually preying on the larger, more powerful fish of freezing waters. Sometimes fishing is done in the river-like channels that curve all the way around the glacial kingdom, while sometimes it is as simple as melting a small hole into the ice and going from there.

Snowbanks that occur naturally in the landscape, especially near the open water channels, are popular destinations for mothers to bring pups to play. Pups, and even adults can enjoy sliding, pouncing, and ‘surfing’ amongst the powdery snow.

Small, circular pools of water can also be found near the base of the glacier and snow mounds, giving wolves the option (if they dare) get their paws a little wet. The pools make for great training uses, as it gives young Ice wolves the chance to try and freeze over the body of water.

Quick History---

♦ The Ice kingdom, namely the city and icy land surrounding it, is a direct result of a revolt against the Water kingdom in the days of old. The early Ice wolves first came into creation when female Water wolves partnered with male Earth wolves. Sharing characteristics of both elements, they were eventually branded as a subspecies of Water wolves due the fact it was the “mother” parent. For that they fell under the influential power of the Water Kyklos, branding themselves as Water wolves. The Water wolves treated the ice wolves as family, and were among the few to accept the existence of a new elemental power. Water and Ice coexisted as one for many years to come, but uneasiness began to grow.

The differences between Water and Ice became more apparent over time. Disagreements and conflict increased due to a separation of ideals, and so a a period came when the Ice wolves desired to set up a colony where they could live as they always felt was right. They moved across the mountains to an uninhabited forest below. Setting up a newly proclaimed territory near the coast, they attempted to start anew.

In a few short days later, the Water Kyklos sent a massive tidal wave towards the Ice wolves whom they thought had abandoned them. It was then that the Ice Kyklos made itself known. With one mighty stomp, the deity encased the surrounding land in ice. The forest, the ocean, the wave, all was frozen in time as the Ice Kyklos showed off its power.

The Kyklos of Water and Ice locked into an unseen battle far into sea, where the Ice Kyklos eventually returned and declared that no more should they fear. With a simple gesture it rose a glacier to great height, and told the Ice wolves to build a great city and live off the land.

The Ice Kyklos watched over the Ice wolves for a long time to come, until the duty was passed onto the first of royal blood, or those chosen by the deity to lead.


Last edited by Thunder-Paws on May 10th 2016, 12:05 am; edited 2 times in total
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Re: World Building: The Ice Kingdom

Post by Robin on May 3rd 2016, 11:44 am

Hey, since I'm doing the Water Kingdom, I have a proposed idea to tie these two Kingdoms together... Kind of. I don't think the little water wolfies like it when their homeland is frozen, so would it make sense they're... heu... frosty towards one another?I've got a good idea on how there were enormous battles, which formed a small saltwater ocean(where the hybrids live), and giant ice mountains where the Ice wolves can live... ? Giant waves of water meeting ice blasts, y'know?

Or would they be buddies? I can see that working as well, since they're so closely related.
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Re: World Building: The Ice Kingdom

Post by Thunder-Paws on May 3rd 2016, 10:56 pm

I have read what you currently got going on in the Water Kingdom, and yes, your ideas mesh well with what I have so far~

The Ice wolves on my end don't live in the mountains, but they do have mountains as their border. Because water wolves are tropical, and Ice wolves are, well... cold... the way these to territories meet will be very drastic. On on side of the mountains you have the cold and icy landscape of the Ice wolves, while on the other you have the tropical forests and warm waters of the Water wolves. x3
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Re: World Building: The Ice Kingdom

Post by Robin on May 3rd 2016, 11:40 pm

I was thinking that, perhaps, an attraction of the ice lands is actually the result of a battle between the water and ice wolves? It would explain the frozen landscape and such... The water wolves were aggravated, and used all their might to send a giant tsunami towards the ice kingdom, which threatened to wipe out their entire city and all that lived in it if it got close enough. The ice kyklos intervened, freezing the tidal wave in its tracks and a large portion of the landscape. He/She berated both sides for being foolish, and they've been friends(ish?) since?
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Re: World Building: The Ice Kingdom

Post by Thunder-Paws on May 4th 2016, 12:06 am

If we're speaking history, since Ice is the daughter element to water, it makes sense that the Ice wolves would have once been considered a colony of the Water Kingdom. Once the Ice wolves wanted to become independent... well... things happened.

I like the tidal wave idea. I can see a giant ass frozen wave a water that is set on on ocean near the Ice Kingdom. The Ice Kingdom is near impossible to penetrate due to the mountains and the fact they are are few miles off the coast, but they're vulnerable when it comes to attacks from the water itself.

But only a kyklos or a large group of powerful water wolves could even make such a gigantic wave that could reach the kingdom. Also, after the tidal wave attack almost wiped out the Ice wolves, the ice kyklos froze over the land and surrounding waters and elevated a great city atop the glacier they find home today. Any thoughts on this?
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Re: World Building: The Ice Kingdom

Post by Robin on May 4th 2016, 8:14 am

Yeah, that sounds OK. I'd imagine as most water wolves feel regretful, as their own city was covered in ocean as a punishment.
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